Awesome demo. The art is absolutely gorgeous which is vital for a good VN game. The characters and the story seem really interesting. My only complaint...IT WAS TOO SHORT! :) I look forward to playing the full game once it's released.
Aether Skies Demo
A downloadable game for Windows, macOS, and Linux
"Do you remember?"
"All those made up stories at bedtime?"
"The one about the prince and the princess?"
"Not the ones who fell in love..."
"But the two that walked side by side?"
The Exalt of Idwall once dedicated her life to the study of Aether, but now has more pressing matters; a mutilated king, a throne that was never meant to be hers, and a man who is the last of his kind. Her story was burned to ash and the pages are all but smeared across lies and rumors. Yet, I still remember.
The demo is about 7,600 words and takes you through the first chapter. Once you've complete the demo you unlock the demo content which includes stats of your game as well as a Survey.
The survey gives you a chance to leave your voice with us.
Helping us to make changes and improve the game.
The demo ends just at the start of Chapter 2,
if you don't become a stain on the wall...
Chapter 1: Aether (Demo Available)
Eir finds himself in the drylands of Idwall, chasing after a tiny thief who stole his mother's pendant when he literally falls upon Reina and Percival studying in the Veil de Caverns. A raided ruin by now, the site isn't known for housing aether, but that doesn't stop them from awakening what sleeps there.
...more chapters coming soon.
Full Game Details
Aether Skies has choice driven game-play, as well as a story that is told in the perspective of the past. It's a memoir of two main characters and not only do your choices influence one, but both in dynamic ways. The game will be released in five+ chapters with different openings for Eir and Reina. As the story progress the two characters weave in and out of each other's lives.
A key game feature is that you get to play both stories so you get to see all sides. A choice that may have been beneficial to one character could put an obstacle for the other. This way you can play to see how your choices not only affect both main characters, but in the world as a whole.
In the game there are also some combat scenes and special checks that you as a player must pass or the game ends abruptly. These combat are choice driven and strategic that will have consequences beyond clicking a button. As sometimes the things you decide to do or not to do affect the story differently.
The game also features paths that can lead a character to become romantically involved with another. There are seven total romance partners that can be wooed. These stories are set up to add to the game play with variations though do not break the game into different paths. The story continues no matter how many hearts you string or break at the same time.
|Published||140 days ago|
|Platforms||Windows, macOS, Linux|
|Tags||Dark Fantasy, drama, dual-protagonist, Magic, Multiple Endings, Mystery, renpy, Romance, Story Rich, Visual Novel|
|License||All rights reserved|
|Asset license||All rights reserved|
|Average session||About a half-hour|
|Inputs||Keyboard, Mouse, Gamepad (any), Touchscreen|
|Accessibility||Configurable controls, Blind friendly|
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^^; I don't know how I missed this! I'm sorry! ^_^ I'm glad you enjoyed the demo. :) Things are going smoothly.
Fantastic demo! The artwork is stunning, and no complaints from my part.
Do you guys know when the full game would be out, and the price of it? I wouldn't mind paying for this!
^_^ I'm glad you enjoyed the demo. As for the full game release it's going to be in parts. I'm hoping if everything goes well to release the first part of Eir's story sometime this fall. It's all based on financial reasons, and the time schedule for the sprite artist. Eventually I will release a version that has everything in it, but for one part at a time.
There is no price set at this time.
Thanks you for your interest! ^_^
Hi, I really love it, especially the different layout from typical VN and how the sprites' expression changing, even according to the choices.
I wonder if there'll be an option to choose Reina's point of view...?
Also, is the text speed set automatically? I feel more comfortable if I could choose my own reading speed (by clicking it).
Anyway, good luck on this great project! ^^
I will definitely look forward to the full version!
^_^ Oh you’ve brighten my day! I’m really glad you loved the game. There will the option to see the story in Reina’s point of view and I will announce if it will be a separate demo or a combined version.
As for the auto-forward it can be disabled by clicking to advance the text yourself twice or by hovering over the Quick Menu and clicking on the “Auto” so it’s no longer highlighted orange. In the next version of the demo there is a new option that you can turn it “On” or “Off” on the preference screen.
Thanks so much ve! ^_^