A downloadable game for Windows, macOS, and Linux

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"Do you remember?" "All those made up stories at bedtime?"
"The one about the prince and the princess?"
"Not the ones who fell in love..."
"But the two that walked side by side?"

The Exalt of Idwall once dedicated her life to the study of Aether, but now has more pressing matters; a mutilated king, a throne that was never meant to be hers, and a man who is the last of his kind. Her story was burned to ash and the pages are all but smeared across lies and rumors. Yet, I still remember.

Aether Skies is the story with two main characters that the player gets to experience separately. Though, separate the choices made during gameplay will affect the other character in different ways. What could be positive and helpful to one of the character, may harm or put an obstacle in the others. This isn’t so much a game of different endings as different journeys to the same destruction of Idwall. The kingdom is doomed. Do you play to save one character, save each, or save the kingdom? The end results are all tied up in choices you get to choose.

As for the difference of gameplay between the two roles Eir is more of a builder model. Your choices not only effect how the story will move along, but Eir’s developing personality. It’s more subtle and there’s no screen that will tell you that he’s shy or brash. The game uses a combination to develop a personality that is seen in different responses. Yet, he’s not static, and always changing. A choice to be shy at the beginning of the story does not limit his responses to only timid or reserved actions. Depending on who he is as a person can change how other characters interact with him in the story.

The Exalt on the other hand is more a defined character and personality. You have full control of her choices in the game, but not so much who she is as a person. The Exalt’s concern is about finding those behind her brother’s assault as much as preventing her corruption of her self-image. Will you sacrifice her for the good of Leith and Idwall? You can play the story how you will. 

What’s going on in the Demo?
So a little background; the Aether Scions were once glorified during the wars for their creations and advancements. In time, because of them, because of power and corruption, they ended up scorching the land and turning aether against the people they had once fought to save. They were banished, executed, and exiled; but left behind still active creatures and poisonous residue that to the locals became retributions for the persecution of the Scions.

The demo starts in Eir’s story chasing after a rodent in that same desert of Idwall when he stumbles upon an Aether Scion dig site of Reina and Percival. Eir was born with the gift of Aether and has always been shunned for his abilities; how he handle what he is it up to you. He can be upfront about his abilities, but hints that might not be such a good idea. Eir's always been an outcast, even from those who would accept him for being a scion. So the demo takes you through his side of the story of him meeting Reina and finished only if you don't become a stain on the wall.

Demo Released! Version 1.1 July 24, 2017

The demo is about 7,000 words and takes you through the first chapter. Once you've complete the demo you unlock the demo content which includes stats of your game as well as a Survey.

The survey gives you a chance to leave your voice with us.
Helping us to make changes and improve the game.

The demo ends just at the start of Chapter 2,
if you don't become a stain on the wall...

 Chapter 1: Aether (Demo Available)

Eir finds himself in the drylands of Idwall, chasing after a tiny thief who stole his mother's pendant when he literally falls upon Reina and Percival studying in the Veil de Caverns. A raided ruin by now, the site isn't known for housing aether, but that doesn't stop them from awakening what sleeps there.

...more chapters coming soon.

Full Game Details

Aether Skies has choice driven game-play, as well as a story that is told in the perspective of the past. It's a memoir of two main characters and not only do your choices influence one, but both in dynamic ways. The game will be released in five+ chapters with different openings for Eir and Reina. As the story progress the two characters weave in and out of each other's lives.

A key game feature is that you get to play both stories so you get to see all sides. A choice that may have been beneficial to one character could put an obstacle for the other. This way you can play to see how your choices not only affect both main characters, but in the world as a whole.

In the game there are also some combat scenes and special checks that you as a player must pass or the game ends abruptly. These combat are choice driven and strategic that will have consequences beyond clicking a button. As sometimes the things you decide to do or not to do affect the story differently.

The game also features paths that can lead a character to become romantically involved with another. There are seven total romance partners that can be wooed. These stories are set up to add to the game play with variations though do not break the game into different paths. The story continues no matter how many hearts you string or break at the same time.


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Click download now to get access to the following files:

Aether Skies Demo 1.1 Windows & Linux 201 MB
Aether Skies Demo 1.1 Mac 186 MB

Development log


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Awesome demo. The art is absolutely gorgeous which is vital for a good VN game. The characters and the story seem really interesting. My only complaint...IT WAS TOO SHORT! :) I look forward to playing the full game once it's released. 

^^; I don't know how I missed this! I'm sorry! ^_^ I'm glad you enjoyed the demo. :) Things are going smoothly.

Fantastic demo! The artwork is stunning, and no complaints from my part.

Do you guys know when the full game would be out, and the price of it? I wouldn't mind paying for this!

^_^ I'm glad you enjoyed the demo. As for the full game release it's going to be in parts. I'm hoping if everything goes well to release the first part of Eir's story sometime this fall. It's all based on financial reasons, and the time schedule for the sprite artist. Eventually I will release a version that has everything in it, but for one part at a time.

There is no price set at this time.

Thanks you for your interest! ^_^

Hi, I really love it,  especially the different layout from typical VN and how the sprites' expression changing, even according to the choices.

I wonder if there'll be an option to choose Reina's point of view...?

Also, is the text speed set automatically? I feel more comfortable if I could choose my own reading speed (by clicking it).

Anyway, good luck on this great project! ^^

I will definitely look forward to the full version!

^_^ Oh you’ve brighten my day! I’m really glad you loved the game. There will the option to see the story in Reina’s point of view and I will announce if it will be a separate demo or a combined version.

As for the auto-forward it can be disabled by clicking to advance the text yourself twice or by hovering over the Quick Menu and clicking on the “Auto” so it’s no longer highlighted orange. In the next version of the demo there is a new option that you can turn it “On” or “Off” on the preference screen.

Thanks so much ve! ^_^